Bessaara Character Sheet
Bessaara
To find the true balance...
ABOUT
APPEARANCE
CLASS: Mage
RACE: Kossith ('Qunari')
GOALS + TIES: To learn more about the world in all aspects + Grey Warden oath / personal oath of kindness
LEVEL: 7
BACKGROUND: Tal-Vashoth
RACE: Kossith ('Qunari')
GOALS + TIES: To learn more about the world in all aspects + Grey Warden oath / personal oath of kindness
LEVEL: 7
BACKGROUND: Tal-Vashoth
HAIR: white
EYES: pale blue
COMPLEXTION: light brown
HEIGHT: 6'1''
BEARING: Quiet, observant, and thoughtful.
DISTINGUISHING MARKS: Scars on her lips.
EYES: pale blue
COMPLEXTION: light brown
HEIGHT: 6'1''
BEARING: Quiet, observant, and thoughtful.
DISTINGUISHING MARKS: Scars on her lips.
Lady of the True Grey, the balance between, encompassing and whole.
To see the world unmasked...
STATS/HP/MP/SPEED
COM: (+2)
CON: (+2)
CUN: (+3)
DEX: (+3)
MAG: (+6)
PER: (+3)
STR: (+1)
WIL: (+3)
MAX HP: 54
MAX MP: 49
CURRENT HP: 54
CURRENT MP: 49
DEFENSE: 13 (15)
SPEED: 13
MOVE: 13
CHARGE: 5
RUN: 26
CON: (+2)
CUN: (+3)
DEX: (+3)
MAG: (+6)
PER: (+3)
STR: (+1)
WIL: (+3)
MAX HP: 54
MAX MP: 49
CURRENT HP: 54
CURRENT MP: 49
DEFENSE: 13 (15)
SPEED: 13
MOVE: 13
CHARGE: 5
RUN: 26
STUNT POINTS
LANGUAGES AND GEAR
INVENTORY
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0 — EXPLORATION STUNT POINTS
0 — ROLEPLAYING STUNT POINTS
0 — COMBAT STUNT POINTS
0 — ROLEPLAYING STUNT POINTS
0 — COMBAT STUNT POINTS
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ARMOR: Light Heavy leather armor (4) + ( Journeyman Rune of Warding vs. Entropy (+2))
WEAPONS: New Staff | nature damage + arcane lance is penetrating | 1d6 + 1
TOOLS: notebooks, pens, and inks | Beads of Slight Focus. Any exploration or roleplaying cunning-related roll gets a +1 | Runed Ring: +2 Defense to wearer
LANGUAGES: Qunlat, Trade Tongue
WEAPONS: New Staff | nature damage + arcane lance is penetrating | 1d6 + 1
TOOLS: notebooks, pens, and inks | Beads of Slight Focus. Any exploration or roleplaying cunning-related roll gets a +1 | Runed Ring: +2 Defense to wearer
LANGUAGES: Qunlat, Trade Tongue
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pens / scrolls / bottles / sailcloth / papers / her staff / bedroll / rope / Beads of Slight Focus. Any exploration or roleplaying cunning-related roll gets a +1
To live in the world unchained...
HER SPECIALIZATION
HER PARTY
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-Gray Warden (can sense darkspawn)
-enhanced stamina (full rest only requires 4 hours)
-enhanced stamina (full rest only requires 4 hours)
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Gervaise ♥♥♥♥♥
Navra ♥♥♥♥♥
Stigr ♥♥♥♥
Navra ♥♥♥♥♥
Stigr ♥♥♥♥
FOCUSES AND TALENTS
FOCUSES:
Constitution (Stamina)
Cultural Lore (Cunning)
Intimidation (Strength)
Primal Magic (Magic)
Spirit Magic (Magic)
Perception (Detect Darkspawn) [at 5x level]
Leadership (Communication)
TALENTS:
Lore (Novice) | +1 piece of info on any lore check
Primal Magic (Novice) | can create a small flame
ABILITIES/MODIFIERS:
SPELLS
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FOCUSES:
Constitution (Stamina)
Cultural Lore (Cunning)
Intimidation (Strength)
Primal Magic (Magic)
Spirit Magic (Magic)
Perception (Detect Darkspawn) [at 5x level]
Leadership (Communication)
TALENTS:
Lore (Novice) | +1 piece of info on any lore check
Primal Magic (Novice) | can create a small flame
ABILITIES/MODIFIERS:
- -1 on all ability tests to resist spells + magic
- Magic Training
- Arcane Lance | Magic (Arcane Lance) = 16 yds range - 1d6 + MAG / 0 MP
- Spell Lance | 3SP | Can cast 3MP or less spell after arcane lance
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HEAL: Creation - 1-3MP - MA - TN10 - Touch - 1d6 restored per MP
Winter's Grasp: Primal - 3MP - MA - TN12 - CON (ST)vs to end - 20 yd range / 1d6 pen dmg / -2 SPD
Flame Blast: Primal - 3 MP - MA - TN12 - DEX for only 1d6+1 - 8x2yd / 2d6+1 dmg /
Flaming Weapons: Primal - 6MP - MA - TN15 - adds 1d6 flame damage to all ally weapon attacks for a minute. Can add another minute with 3MP.
Frost Weapons: Primal - 6MP - MA - TN15 - adds +2 penetrating ice damate to all ally weapons for a minute. Can add another minute with 3MP. CAN BE CAST ON FLAMING WEAPONS.
Winter's Grasp: Primal - 3MP - MA - TN12 - CON (ST)vs to end - 20 yd range / 1d6 pen dmg / -2 SPD
Flame Blast: Primal - 3 MP - MA - TN12 - DEX for only 1d6+1 - 8x2yd / 2d6+1 dmg /
Flaming Weapons: Primal - 6MP - MA - TN15 - adds 1d6 flame damage to all ally weapon attacks for a minute. Can add another minute with 3MP.
Frost Weapons: Primal - 6MP - MA - TN15 - adds +2 penetrating ice damate to all ally weapons for a minute. Can add another minute with 3MP. CAN BE CAST ON FLAMING WEAPONS.
